JYULed - JYUnit for Learning and Digital Education

How could the expertise of education professionals be developed in such a way as to support sustainable and ethical skills in a digitalized world? What factors promote high-quality interaction, community-based learning, and the skills of critical and creative thinking in various learning environments? Among other things, we are seeking answers to such questions. Our operations are based on diverse educational and research collaborations. What is important to us is research-based, practical, and future-oriented pedagogical development.

Table of contents

Research group type
Research group
Core fields of research
Learning, teaching and interaction
Research areas
Interactive and technologically enhanced learning environments
Faculty
Faculty of Education and Psychology
Department
Department of Teacher Education

Research group description

Education and learning in diverse digital environments

We research and support education, learning and teaching in a variety of collaborative and digital environments.

Collaborative learning and interaction

What is quality interaction and dialogue in emerging learning environments?

  • Our research often focuses on authentic learning situations, using methods such as video-observation.

Self-regulation and distributed regulation oflearning

What kind of self-regulation skills do young and adult learners need? How can teachers support the development of self-regulation skills? What opportunities could emerging technologies bring to support the practice of learner self-regulation skills?

  • Among other things, we have developed teaching and learning situations applying simulation pedagogy to develop self-regulation skills.
Digital literac y

What is critical and creative digital literacy in education? How does it relate to new literacies such as data literacy?

  • We develop the digital pedagogical competences of student teachers in a holistic way during their teacher education studies.

Hybrid learning environments

What opportunities and challenges does augmented reality bring to teacher education? What about artificial intelligence?

  • For example, we have explored creative and experiential drama in VR environments in an environmental course.

Publications

Publication
2018
Available through Open Access

Teaching and Teacher Education
Nousiainen, Tuula
Kangas, Marjaana
Rikala, Jenni
Vesisenaho, Mikko
Publication
2017
Available through Open Access

Journal of Teacher Education and Educators
Vesisenaho, Mikko
Dillon, Patrick
Havu-Nuutinen, Sari
Nousiainen, Tuula
Valtonen, Teemu
Wang, RuoLan
Publication
2017
Available through Open Access

Ruusupuiston uutiset
Vesisenaho, Mikko
Lievonen, Mirja
Lundström, Anette
Nousiainen, Tuula
Publication
2017
Available through Open Access

Rakentavaa vuorovaikutusta : opas demokraattisen osallisuuden vahvistamiseen, vihapuheen ja väkivaltaisen radikalismin ennaltaehkäisyyn
Nousiainen, Tuula
Publication
2017

International Journal of Networking and Virtual Organisations
Makkonen, Markus
Silvennoinen, Minna
Nousiainen, Tuula
Pesola, Arto
Vesisenaho, Mikko
Publication
2016
Available through Open Access

Bled eConference
Makkonen, Markus
Silvennoinen, Minna
Nousiainen, Tuula
Pesola, Arto
Vesisenaho, Mikko
Publication
2015
Available through Open Access

eLearning Papers
Nousiainen, Tuula
Vesisenaho, Mikko
Eskelinen, Petri
Publication
2015
Available through Open Access

Annual Hawaii International Conference on System Sciences
Hamari, Juho
Nousiainen, Tuula
Publication
2014

Sutina : Suomi toisena kielenä -opettajat ry:n jäsenlehti
Kotimäki, Auli
Publication
2014

World Conference on Educational Multimedia, Hypermedia and Telecommunications
Nousiainen, Tuula
Vesisenaho, Mikko
Publication
2014

World Conference on Educational Multimedia, Hypermedia and Telecommunications
Kansanaho, Jarno
Hämäläinen, Juha
Gontarenko, Andrii
Saltiola, Jarkko
Pekkala, Aleksi
Nousiainen, Tuula
Neittaanmäki, Pekka
Publication
2013

Creativity in Pre-school Education
Nousiainen, Tuula

Research group