3D STEAM Project Meeting at Johannes Kepler University Linz

The latest 3D STEAM project meeting took place at Johannes Kepler University Linz, Austria, on November 14–15, 2024. Researchers from the Ģֱ (JYU), Ostravská Univerzita, and JKU Linz gathered to discuss the project’s progress and explore new teaching methodologies using 3D modelling and 3D printing in STEAM education.
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Published
14.3.2025

Matias Mäki-Kuutti

The meeting was opened by Zsolt Lavicza, head of the Linz team, followed by a project update led by Jozef Hvorecky, project leader and professor of computer science from the University of Bratislava.

Exploring 3D Modelling and Printing in Education

The morning session featured Jan Vanek from Ostravská Univerzita, who showcased practical applications of 3D printing in classrooms, demonstrating how pre-service teachers are integrating the technology into their teaching.

Lilla Korenova and Angelica Schmid highlighted the importance of combining traditional and modern educational techniques, emphasizing how playdough modelling serves as an effective entry point into 3D printing for younger students. These activities enhance motor skills, creativity, critical thinking, problem-solving, and teamwork, while introducing children to modern technologies in a STEAM learning environment.

A live 3D scanning demonstration followed, showcasing how scanning technology can be used to replicate objects, repair broken parts, and explore applications in architecture and interior design. The discussion also covered the environmental impact of 3D printing, stressing the importance of energy efficiency and recycling printed materials.

Observing STEAM Teaching in Action

In the afternoon, participants had the opportunity to observe Matias Tejera’s STEAM Lab class, where students were challenged to analyze the geometric properties of a science park building. The task encouraged students to sketch, model using GeoGebra or Tinkercad, and reflect on their designs, reinforcing hands-on learning and interdisciplinary thinking.

Kristof Fenyvesi and Evie Jusni (JYU) led discussions on the need for diverse teaching methods in 3D printing education. With no universal approach to teaching 3D printing, the development of a material bank and adaptable course templates was emphasized.

Artificial Intelligence in Education

A highlight after the official program was a talk by Professor Thomas K.F. Chiu from the Chinese University of Hong Kong, who presented insights on AI in education. His talk covered self-regulated learning through AI, personalized learning, and the need to train students in AI tools such as ChatGPT before incorporating them into their studies. His latest book, Empowering K-12 Education with AI: Preparing for the Future of Education and Work, provided valuable perspectives on integrating AI in modern classrooms.

Next Steps in the 3D STEAM Project

On the second day, discussions focused on best practices from Luxembourg, Linz, and Jyväskylä and future project milestones. The team explored ways to further integrate 3D printing into educational curricula and ensure the project’s sustainability.

A big thank you to the JKU team for hosting the meeting in beautiful Linz!

About the 3D STEAM Project

The 3D STEAM Project (Accelerating STEAM-related Knowledge and Skills via 3D Modelling and 3D Printing) is an ERASMUS+ initiative aimed at enriching STEAM education through innovative 3D modelling and printing applications. The project seeks to:

  • Develop teaching approaches that integrate 3D printing within STEAM subjects.
  • Promote learning-by-doing methodologies to enhance creativity and problem-solving.
  • Create a MOOC to support both pre-service and in-service teacher training.
  • Facilitate access to STEAM learning for diverse educators and students.
  • Support partner countries in implementing STEAM approaches in their education systems.

For more information on the 3D STEAM project, please contact Dr. Kristof Fenyvesi, kristof.fenyvesi@jyu.fi 

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